Wednesday, August 6, 2014

STRATEGY


strategy:

04-12 August -Information/ Research /target group


12-22August - problem formuletion /persona / scenario/mission

22- 05 sep - SWOSTAC Analysis / / AIDA model

05 - 25 sep- Concept / Basic Design

25 -05 oct - Moodbord / Final Design

05-10 oct - final test

How to reach the strategy of project


I come up with effective and interesting interactivity and I challenge developer to improve web technologies to the limit. Developer implement content management systems and solid code so other developer can easily and quickly make additions and edits. Yes meetings take time that doesn’t involve production, but talking and planning about a design before diving in often dramatically reduces the production time.
Having multiple designers on a project produces more creativity, innovation and a better user experience. It may not always be as efficient in terms of hours spent, but you’d be amazed at how fast it can go in terms of turnaround dates.
If stumped on design or code, often the best and fastest solution is asking a teammate for help. 

No comments:

Post a Comment